Here are a bunch of images from my work on this level.
ianuArt
The Art of Unai Martinez
Sunday, June 14, 2015
Saturday, June 13, 2015
ASPHALT 8: AIRBORNE - SAN DIEGO HARBOUR LEVEL
Welcome to SAN DIEGO HARBOUR!! Enjoy it!!
In this level, I worked especially in the military ships, the industrial terrain, and other several props. Here are a bunch of images from my work.
In this level, I worked especially in the military ships, the industrial terrain, and other several props. Here are a bunch of images from my work.
Friday, June 12, 2015
ASPHALT 8: AIRBORNE - SECTOR 8 LEVEL
Welcome to SECTOR 8!! Enjoy it!!
In this level, I created several sci-fi style buildings, and other props. Here is an image from my work.
In this level, I created several sci-fi style buildings, and other props. Here is an image from my work.
Thursday, June 11, 2015
ASPHALT 8: AIRBORNE
I'm happy to announce that since last year I've been working as 3D Environment Artist on "ASPHALT 8: AIRBORNE", at GAMELOFT Barcelona!!!
In the next entries I will show you some of the work I made.
In the next entries I will show you some of the work I made.
Saturday, February 22, 2014
UNDERGROUND LAB 01 - Gameloft Barcelona Environment Art Test
Recently, I completed an environment art test for Gameloft Barcelona ( based on a concept art that they provided me). Requirements:
- Use less than 60.000 polys.
- Use less than 80 MB in textures.
- Post-production effects are not allowed.
And this is the result, I hope you enjoy it!
Used tools: 3ds Max, ZBrush, Photoshop, xNormal, nDo2, V-Ray and Marmoset Toolbag.
- Use less than 60.000 polys.
- Use less than 80 MB in textures.
- Post-production effects are not allowed.
And this is the result, I hope you enjoy it!
Used tools: 3ds Max, ZBrush, Photoshop, xNormal, nDo2, V-Ray and Marmoset Toolbag.
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